CCOG for MM 232 archive revision 202504

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Effective Term:
Fall 2025

Course Number:
MM 232
Course Title:
3D Modeling and Animation
Credit Hours:
4
Lecture Hours:
30
Lecture/Lab Hours:
20
Lab Hours:
0

Course Description

Introduces the creation, editing, and analysis of 3D models. Develops foundational skills to navigate and utilize a 3D modeling workspace to create 3D objects. Introduces basic principles of 3D modeling, texturing, lighting, animating, and rendering. Audit available.

Addendum to Course Description

Students who successfully complete this course will develop quality 3D models and animations. Models and animations produced in this course will be evaluated and reviewed by the instructor and peers with an emphasis on students applying the suggestions brought up in their review. .

Intended Outcomes for the course

Upon successful completion of the course, students should be able to:

  1. Navigate a 3D modeling workspace.

  2. Create basic 3D models and animations.

  3. Light and texture 3D models at a basic level.

  4. Critique 3D projects and evaluate opportunities for improvement to determine needed changes.

Course Activities and Design

Course material will be presented in a lecture format. This course is designed to maximize learning through the use of strategies such as outcome based instruction", collaborative learning, contextual application and performance based assessment. Lecture material will consist of discussion, diagrams, multimedia, and other educationally sound practices. Other activities will include hands-on utilization of vector and production software. Demonstration and handout materials will be provided.

Outcome Assessment Strategies

Assessment is designed to indicative achievement of the course outcome and performance tasks. The instructor will outline the methods used to assess student progress and the criteria for assigning a grade at the beginning of the course. Assessment will be based upon a combination of in-class participation", attendance, examinations, and quality of the multimedia project(s). Determination of problem solving skills, team work, and communication skills may also be included.

Course Content (Themes, Concepts, Issues and Skills)

Terminology

Creating in a 3D workspace

Applying special effects

Optimization

Publishing projects

Industry standards

Real world applications