CCOG for MM 232 Fall 2024


Course Number:
MM 232
Course Title:
3D Modeling and Animation
Credit Hours:
3
Lecture Hours:
30
Lecture/Lab Hours:
0
Lab Hours:
0

Course Description

Introduces creating, editing, and analyzing 3D models. Develops foundational skills to navigate and utilize a 3D modeling workspace to create 3D objects. Introduces basic principles of 3D modeling, texturing, lighting, animating, and rendering. Prerequisites: MM 112 or instructor permission, (WR 115 and RD 115) or IRW 115 and MTH 20 or equivalent placement. Audit available.

Addendum to Course Description

Students who successfully complete this course will develop quality 3D models and animations. Models and animations produced in this course will be evaluated and reviewed by the instructor and peers with an emphasis on students applying the suggestions brought up in their review. .

Intended Outcomes for the course

Upon successful completion of the course students should be able to:

  1. Use and navigate a 3D modeling workspace to create 3D objects. 

  2. Identify characteristics of rendering 3D objects for optimal system processing and analysis.

  3. Light and texture 3D models at a basic level.

  4. Create basic 3D models and animations.

  5. Evaluate 3D projects, identify opportunities for improvement, and implement changes.

Course Activities and Design

Course material will be presented in a lecture format. This course is designed to maximize learning through the use of strategies such as outcome based instruction", collaborative learning, contextual application and performance based assessment. Lecture material will consist of discussion, diagrams, multimedia, and other educationally sound practices. Other activities will include hands-on utilization of vector and production software. Demonstration and handout materials will be provided.

Outcome Assessment Strategies

Assessment is designed to indicative achievement of the course outcome and performance tasks. The instructor will outline the methods used to assess student progress and the criteria for assigning a grade at the beginning of the course. Assessment will be based upon a combination of in-class participation", attendance, examinations, and quality of the multimedia project(s). Determination of problem solving skills, team work, and communication skills may also be included.

Course Content (Themes, Concepts, Issues and Skills)

Terminology

Creating in a 3D workspace

Applying special effects

Optimization

Publishing projects

Industry standards

Real world applications