CS133G Introduction to Computer Games

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Introduces fundamentals of computer game development, including a survey of computer game categories and platforms, major game components, the game development process, and game graphics. Design and development of elementary two-dimensional computer games. Prerequisites: (WR 115 and RD 115) or IRW 115 and MTH 20 or equivalent placement. Audit available. (See course content and outcomes [opens in new window].)

Credits: 4

Seat data accurate as of 0s agorefresh now

List of classes for CS133G Introduction to Computer Games
CRNClass typeLocationDays & timeDatesSeats availableFacultyMore info
20204OnlineNot applicableAvailable 24/7
From March 31 through June 14, 2025
Data currently unavailable
Kyle A RhoneBooks for CRN 20204 $0
Class details for CRN 20204
Fees: $12
20889OnlineNot applicableAvailable 24/7
From March 31 through June 14, 2025
Data currently unavailable
Benjamin M SchaefferBooks for CRN 20889 $0
Class details for CRN 20889
Fees: $12

Class schedule definitions

Cost:
cost is based on the number of credits – see tuition and fees
Books:
$0 or <$40 means low cost books (doesn't include other supplies like calculators)
Register:
use the CRN to register in MyPCC – see how to register
Class types:
see more about class types
  • In-person: classes take place at specific times and locations. Attendance in person is required.
  • Online: classes do not have meeting times. Regular online interaction is required and there are weekly assignments.
  • Remote: classes take place at specific times online. Students must be logged in during class meeting times.
  • In-person and remote: classes meet both in-person and remotely. Attendance at both is required.
  • In-person and online: classes meet in-person with additional online activities required.
  • Remote and online: classes meet remotely with additional online activities required.